POV-Ray : Newsgroups : povray.general : zRCube (POV Clone) : Re: zRCube (POV Clone) Server Time
8 Aug 2024 04:04:27 EDT (-0400)
  Re: zRCube (POV Clone)  
From: Christoph Hormann
Date: 31 May 2001 04:49:41
Message: <3B1605D5.B0C5D0A3@gmx.de>
Gail Shaw wrote:
> 
> afaik 'Real' radiosity requires triangle meshes. That means for pov to
> implement it, every object would need to be tesselated (Converted to
> triangles). Easy enough for boxes, imagine tesselating a julia fractal
> or a complex isosurface...
> 

Not to mention a sphere...

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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